Welcome to K1ck eSports Club!

New K1ck eSports V2 Website

» Profiles

» Galleries

» Forum

» Communities

» Insider

More

See all features here »

Member Login

Register Help

Search

Registered: 13453   Online: 51
homeTeamsForumShopK1ck InsiderCommunitySponsorsK1ck TVContacts













K1ck eSports Club RSS K1ck eSports Club twitter K1ck eSports Club facebook



K1ck eSports Club youtube

K1ck eSports Club xfire

K1ck eSports Club steam

  • Counter-Strike
    k1ck.cs attending the PT Qualifier
  • Need For Speed Shift
    k1ck-VGSpeedPro breaks World Records
  • EPT Second Edition
    k1ck.cs wins
  • Gamegune 2010
    K1ck in 5th place
  • Quad Gaming Capture the Flag
    K1ck Quake Live Wins
  • K1ck Insider
    Get it now and join a world of benefits
  • Scene News Tab
    Check the latest news >>>
  • K1ck and the Media
    K1ck featured on Weekend Economico
  • K1ckTV
    Watch our live broadcasts
Counter-Strike Source Update
Written by  Spirit - Wednesday, 28 July 2010  (9 Comments )

Some time ago Valve took the decision to change things around a bit in the Counter-Strike Source World. Facing the fury of a part of the players, they went ahead and launched an update to CSS that was mostly criticized by many communities. Nowadays things are quite different. Wandering around and reading the comments after some published updates, some are now in favor while others are still against, but the balance has changed.

All of this to announce the launching of a new Counter-Strike Source update, automatically applied when the steam client is restarted, as usual, and you can read about the included bug fixes, audio tweaks, and clan tag changes right here.

The major changes include:

  • * Fixed new weapon firing integration causing some guns to over-fire on single taps
  • * Fixed a couple of cases where machine guns could skip slightly with enough lag
  • * Fixed c4 explosion pre-caching
  • * Added precise audio timing fixes for client-side prediction
  • * Increased the tolerance for skip detection in client side audio to prevent sound dropping out due to client clock drift
  • * Completed work on clan tag strings validation

 

Go right ahead and tell us your opinion about this new update to a game that has been hanging around for so long and that has now been changed.

Category   Counter-Strike: Source  | Share    
 Comments (9)
Top
» By using the Website you indicate your acceptance to our Terms of Agreement!
» Any comments with abusive language will be immediately removed!
2010-07-29
Eu gostei deste ultimo Update :D Thnx Valve
#2 SIPLIn
2010-07-29
1 tiro de aw, 2 balas okeyy
#3 duka
2010-08-03
este update n vale nada :x
2010-08-03
More one Update:



- Fixed ragdoll bug with cl_ragdoll_physics_enable 0 and cl_minmodels 1

- Changed voice stealing of entity/channel pairs to only allow one overlapping - delayed sound (improves CS gun sounds)

- Fixed overlapping sounds causing a slight remaining echo on ak47

- Fixed phantom clan tags appearing for players who didn’t set one
2010-08-03
É normal haver alguma coisa que falta arranjar todas as semanas têm saido novos updates e em relação ao som da ak, colt etc. Já está tudo arranjado.



Só não gostei da cena das tag's.



Mas também já arranjaram.
2010-08-03
Ainda andei uns dias com a tag [vfz"> =)
2010-08-04
Source Sucks.
2010-08-05
Written by moscainz - 2010-08-04 18:34:15\n\nSource Sucks.
SOURCE SUCKS?



HAHA. Justifica sff
2010-08-07
1.6 FTW
You need to login or register.
Registering won't only allow you to read the latest current events coverage, but also give you the opportunity to take part in an uprising gaming community and meet new people, as well as new friends. Join now.